Ross Martin ©  2010 www.artbyrossmartin.co.uk
Resume   I   Portfolio I   Game Projects 
Ross.Martin@hotmail.co.uk
Welcome to my online portfolio, my name is Ross Martin, a 3D artist based in the UK. With a passion for both films and video games, I Graduated University with a BA Honours in Computer Games and Visual Effects in 2010, and have since been working freelance on various productions. Working primarily with programs such a Maya, Mudbox and Photoshop,  below is my showreel and a collection of  images from projects I have worked on over the past few years. 

For more Info and Videos on some of the Game Projects I have worked on, click on the link above.

Feel free to contact me at  ross.martin@hotmail.co.uk .

Lamborghini Gallardo Model. Created in Maya and Photoshop Lamborghini Gallardo Model. Created in Maya and Photoshop Squier Electric and Vintage Acoustic Guitar Models. Created in Maya and Photoshop. Interior Room. Assets modelled, Lighting, Materials/Rendering created by me using Maya and Photoshop.
Interior Room. Assets modelled, Lighting, Materials/Rendering created by me using Maya and Photoshop. Interior Room. Assets modelled, Lighting, Materials/Rendering created by me using Maya and Photoshop. Interior Room. Assets modelled, Lighting, Materials/Rendering created by me using Maya and Photoshop.
Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations. Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations. Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations. Hulk WIP. Created using Maya, Mudbox and Photoshop
Anatomy Study. Created using Mudbox 'Minion' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop. 'Shaman' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop. 'Alpha' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation. 'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation. 'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.