Ross Martin ©  2010 www.artbyrossmartin.co.uk
Resume   I   Portfolio I   Game Projects 
Ross.Martin@hotmail.co.uk
Welcome to my online portfolio, my name is Ross Martin, a 3D artist based in the UK. With a passion for both films and video games, I Graduated University with a BA Honours in Computer Games and Visual Effects. Working primarily with programs such a Maya, Mudbox and Photoshop,  below is a collection of projects I have work on over the past few years. 

For more Info and Videos on some of the Game Projects I have worked on, click on the link above.

Feel free to contact me at  ross.martin@hotmail.co.uk .

(Click
Middle Mouse Button on Images to see full size, and click the 360 Icon to view a turntable)
Interior Visualisation (Sunrise)
Interior Visualisation (Sunrise)
Hulk WIP. Created using Maya, Mudbox and Photoshop
Interior Visualisation (Interior Light)
Interior Visualisation (Interior Light)
Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations.
Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations.
Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations.
Promotional Image for 'Rising Storm', where I Contribute to character skinning, weapon rigging and animations.
Anatomy Study. Created using Mudbox
'Minion' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop.
'Shaman' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop.
'Alpha' Character from 'Outlast', a University game project I created along with Hywel Thomas. Created using Maya, Mudbox and Photoshop.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.
'Outlast' ScreenShot, created in UDK at University. My Roles included environment modelling, Character modelling, texturing, rigging and animation.
Audi TT Low Poly Model.  Created using Maya
Audi TT Low Poly Model.  Created using Maya
Audi TT Low Poly Model.  Created using Maya
SQUIER by Fender STRAT
VINTAGE V400 Acoustic Series
LAMBOWIRE
LAMBO